Adobe releases Project Felix: 3D tools for designers

A few months ago, Adobe announced updates to their creative tools. These updates included a Windows version of Adobe XD, and a Photoshop update to take advantage of the Touch Bar in the new MacBook Pro. Along with those updates is a brand new application for graphic designers, called Project Felix

Project Felix is an app for photo illustration and retouch work. And with it, Adobe has made photorealistic 3-D rendering available to the creative masses; all without forcing them to master professional-grade CAD tools. You can combine 2D elements and layers, including photographs, with 3D models. The results are then rendered realistically using the V-ray rendering engine.


“We are building something that people can use without specific 3-D knowledge,” says Stephano Corazza, computer scientist at Adobe. “You don’t need to know about polygons.”

Felix’s interface design looks similar to the Adobe XD app and web design software. You start in design mode, where you can bring in and position 2D and 3D elements in 3D space. These can be imported using the standard stock OBJ format. Although Adobe says it’s looking to expand it’s import and export features at some point in the future.


You can apply textures to your models as in other 3D modelling tools, and the position lights. This innovative feature lets you can create light maps for your scene using the background image. There are also tools to make Felix easier to learn. For example, it can automatically create a horizon and positioning everything in relation to that. If you want to change the materials within a model that you’ve brought in, you can select individual elements within the model. As with most 3D apps, there’s also a real-time preview as you work.

Let’s face it, working with 3D tools can be intimidating to many graphic designers. But with Project Felix, we now have a powerful tool to combine our existing skills and familiarity with Adobe tools. To learn more, check them out here.


  1. Murray Chapman

    Just like anything else. The easier something is to use, the less you can do with it outside the constraints of the tool. Eg. You can either use drag and drop Drreamweaver or actually learn to code and have no borders and work across coding editors. You could also drag and drop filters onto images in Photoshop elements and stick with what is provided… or learn to build your own filters or post prcesses and experience creative freedom.

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